Fujiwara Zone Explained & How YOU Can Enter It

Fujiwara Zone Explained & How YOU Can Enter It

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The Fujiwara Zone is explained as Takumi’s ability to handle his AE86 against all odds. It wasn’t until his rematch against Kai Kogashiwa that the term was coined. However, the term can be used to retrospectively explain almost all of the skills that Takumi has displayed in his touge career. One of Takumi’s oft-stated strengths is his incredible bond with the Trueno, and how he drives it as if it were an extension of his own body. This skill of his is explained as a near supernatural ability, to accelerate an FR car like it’s all wheel drive, the ability to change the rhythm of the racing like, and an ability to surprise opponents by learning opponent’s tricks on the fly during a race, among others. But, as we all know, the creators wanted to make Initial D as realistic as possible, so the explanation that the Fujiwara Zone is supernatural, is false. So, what exactly is the Fujiwara Zone, and how can you get into it yourselves? That’s what we’ll be discussing today on TSRB’s How To Touge. irl
Everything you do in your car is a result of either the mental programming you have, or lack of mental programming to do something. The same can be said of everything we do in our lives. An example is throwing a ball. Now stick with me, I promise this will relate back to touge driving. At an early age, your observed someone throwing a ball; then, maybe one of your parents threw a ball to you and asked you to throw it back. Rather crudely, and without coordination, you managed to chuck the ball back in some direction. At that point, a neural pathway formed in your brain, representing the physical act of throwing. You threw the ball again, and the pathway became a little stronger. You threw again, and the pathway became stronger yet again, and so on. The first few times you threw the ball, you had to subconsciously think about how to do it. At some point, when the neural programming became strong enough, you no longer had to think about it. You just automatically, subconsciously, ran the mental program and threw the ball. The same is true of the techniques required to drive a car. At first, while you are learning or programming the technique, you are consciously thinking about how to do it. Then, with repetition, your brain forms neural pathways or programs, allowing you to head out on the touge and simply execute the appropriate program at the appropriate time.
This repetition, and formation of mental programming will allow you to execute the basics of driving subconsciously, leaving your conscious mind open to being used for more important things, such as considering what a change in a cornering line may do, or where your competitors are in relation to you. That is why it is so critical for the basic driving techniques to become habit or mental programs, to allow your mind to concentrate on far more important things.

The flow state is colloquially known as being in the zone. If you’ve ever been in the flow state, you’ll know exactly what I mean. There have been times when I’ve been driving in sim or in real life, and I’m not even really thinking about what I’m doing. I come back in and I can’t actually remember what I did. My mental programming took over, and I was driving almost on autopilot. This is the flow state, and this is what I believe the creators of Initial D intended the Fujiwara Zone to represent.
Takumi spent so much time in his 86, his mind developed all the mental programming necessary to become a top tier driver. As soon as he pulled away in the Trueno, he entered the Fujiwara zone. This would also explain why he can’t describe his driving techniques, or what he does on a touge to his friends. He was in a flow state the entire time, something that not many drivers in the series can achieve, because they simply don’t spend enough time driving, building up the mental programming.

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